General Exercise Provisions — Kettlebell Sport Competition Rules

32 rules in this category across multiple organizations. Compare how each organization handles general exercise provisions.

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Alignment Definition

IKMFIKO

IKMF and IKO define alignment very similarly — standing straight with full extension, squared with the platform.

Continuous Motion Requirement

IKSFAIUKLGSUIKO

All organizations require kettlebells to be lifted in a continuous manner without stopping or adding extra movements. The exact wording varies but the principle is identical.

Count Declaration

WKSF

Each correctly executed rise is accompanied by the account of the judge. The judge declares the account as soon as all parts of the body of the sportsman become motionless.

Elbow Limitation Disclosure

WKSF

The sportsman who cannot straighten elbows completely should inform on it judges before the performance.

Fixation Definition

IUKLIKMFIKLFWKSFIKSFAIKOGSU

Fixation is the most critical judging criterion across all organizations — the complete stop of both athlete and kettlebell at the top position. While the concept is universal, the exact wording and strictness of enforcement differs.

Hand Change — Single Kettlebell Events

GSU

In single-kettlebell events (snatch, one-arm long cycle), only one arm switch is allowed during the entire 10-minute set. The switch can be made at any time during the set. The athlete may begin with ...

Infringement Commands

WKSF

At infringement of requirements, the judge on scaffold submits commands 'To not consider' (Do Not Count) or 'Stop.'

Late Arrival to Platform

WKSF

Participant who has arrived late for a scaffold is not supposed to be counted.

Elbow Lockout / Fixation

IKSFAIUKLGSU

Lockout requirements for the overhead position are consistent in principle but vary in detail between organizations.

Hand Change — Marathon Events

GSU

In marathon (60 min) and half-marathon (30 min) events, athletes may switch hands as often as they like. This is a key difference from the standard 10-minute set where only one switch is allowed.

Multiple Hand Switches Allowed

IKMF

In IKMF marathon/half marathon, multiple hand switches are allowed for all single-kettlebell disciplines (unlike standard 10-minute GS which typically allows only 1 switch for snatch). This is a defin...

General No-Count Reasons

IKOGSUIUKLIKMFIKSFAIKLF

No-count is issued for: (1) No fixation — lifter and kettlebell do not become motionless, (2) No alignment — excessive lean, rotation, incomplete extension, (3) Free hand assist — using free hand to s...

Overhead Lockout Requirement

IKLF

All overhead lifts require full lockout: the arm(s) must be fully extended with the kettlebell(s) stable overhead. The lifter and kettlebell must achieve fixation (momentary freeze) with all joints lo...

Overhead Position Requirements

IKSFA

The overhead fixed position must be vertical — 90 degrees, perpendicular to the floor. The arm must be at minimum straight, positioned next to the ear/head. Positions less than vertical result in a no...

Pentathlon - Clean Technique

IKMF

In Pentathlon Clean: the exercise is totally ballistic. The kettlebell is cleaned to the rack position with fixation. This is the first discipline in the pentathlon sequence.

Pentathlon - Half Snatch Technique

IKMF

In Pentathlon Half Snatch: the kettlebell is snatched overhead, then lowered from the overhead position to the rack position before lowering for a back swing into another rep. This is the fourth disci...

Pentathlon - Jerk Technique

IKMF

In Pentathlon Jerk: power emanates from the legs, with much less triceps involvement than the push press. The kettlebell is driven from rack to overhead through a leg-driven bump. This is the third di...

Pentathlon - Long Cycle Press Technique

IKMF

In Pentathlon Long Cycle Press: the exercise is both ballistic and press. The kettlebell is cleaned to rack position and then pressed overhead. There must be a clear separation between the clean and t...

Pentathlon - Push Press Technique

IKMF

In Pentathlon Push Press: a strict press with no knee bend prior to the press portion. Differs from jerk in that there is no second dip. The push press has more of an equal balance between leg drive a...

Platform Contact Required

GSU

Rules about maintaining contact with the competition platform during the set vary between organizations.

Platform Contact Stop

WKSF

At contact with any part of the body of the scaffold (platform), the command 'Stop' is submitted.

Pre-Start Preparation

WKSF

For 2 minutes prior to the beginning of the exercise, the participant is invited to the platform.

Premature Lift

WKSF

If participant raises kettlebell before 'Start' command, the judge submits 'Stop, to put kettlebell on scaffold.'

Rack Position Knee Lockout

IKLF

The lifter must demonstrate knee lockout when the bells are in the rack position. The knees must be straight and locked before initiating the next jerk or overhead movement.

Standard Time Limit

WKSF

On the performance of exercise, time of 10 minutes is given (standard Classic event).

Start Countdown

WKSF

Five seconds prior to the start, readout of control time is made: 5, 4, 3, 2, 1 second. Then the command 'Start' moves.

Start Obligation

WKSF

After a command 'Start,' the participant is obliged to start to carry out exercises.

Starting Positions by Exercise

IKMF

For Jerk, a repetition starts from the rack position. For Long Cycle, Snatch, and Half Snatch, a repetition starts from below the waist.

Stop Command

GSU

Stop commands are issued by judges to terminate sets, with similar triggers across organizations.

Stop Command at Time Limit

WKSF

After 10 minutes, the command 'Stop' is submitted, after which rises are not set (not counted).

Time Announcements

WKSF

Most organizations announce time remaining at set intervals during the set. The exact intervals and methods vary.

Violation Types

IKSFA

Specific violations that trigger warnings: (1) Touching the bell with the free hand, (2) Resting the bell(s) on the shoulders, (3) Resting elbows wedged or tucked into the weight belt, (4) Extra swing...

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